Thursday, 18 September 2014

MigmO is fun, but doesn't stand out in a crowd



MigmO screenshot


MigmO is a free action puzzle game where you aid the single-celled titular character to the goal. The game works on all iOS devices running iOS 7.0 or later. This is a game that is fun enough, but is not groundbreaking. At the beginning of each level, MigmO stands still for a few seconds, long enough for you to figure out how to use a combination of a ladder, a hammer, a stool, and a sign (used for turning him around) to guide MigmO away from certain peril, and towards the goal (a door).


Each level begins with about 3 seconds before MigmO springs to action. The first few levels are essentially a tutorial, instructing you how to use each of the tools to complete each level. After you are finally on your own, without help, the game just really doesn't change much. It's a fairly repetitive game with the puzzles getting slightly more difficult as you go on.


MigmO screenshot


Some frustration springs from having such a short time to try to figure out the puzzle, having him go ahead and start walking while you've barely had time to survey the scene and figure out just what to do. One could argue that this adds to the challenge, and maybe so, but I would like a little more time to think everything out. The graphics are fine, with a look nostalgic for the days of the 8-bit condole gaming, but much cleaner.


Overall, I don't hate MigmO, I just don't feel there is anything that helps it separate from other puzzle games available on the market. Everyone has their own preferences, and I'd recommend at least giving this a shot to see if it draws you in.





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